Forge your own sci-fi trilogy in this solo narrative card game.
Latest Updates from Our Project:
Update 05: digital addons, preorders, new artwork
11 months ago
– Thu, Dec 04, 2025 at 06:55:39 AM
Hey everyone,
In this December update, I have a few bits of news and some new artwork to share!
Digital addons
If you selected any digital addons (first editions of Notorious/Outsiders, Revolt!, Heavy Weighs the Crown), you should have received an email from DriveThruRPG this week with your download links.
This will have gone to the email address you use for Kickstarter. Please message me if you have not received this and you think you should have.
When BackerKit surveys go out next year, you'll automatically get a link for an itch.io download key, in case you prefer to store your games there.
Community copies
Thank you to everyone who added digital community copy bundles on to your pledges. These have now been added to all of my games on itch.io.
These are for anyone who cannot afford to buy the games to claim and I know they are appreciated by those who (legitimately) use them.
Late pledges live
The BackerKit preorder store is now open, for anyone who missed the Kickstarter campaign:
Please do share this with anyone who would like to order a copy now or in future :) There's also a link on the Kickstarter campaign page so you don't have to dig through updates.
New artwork
Torben is already hard at work creating all of the new character portrait cards for Notorious: Tales of Hardscrabble Bounty Hunting (30 in total!). The initial sketches are looking really cool.
I'd rather share them when they're finished, but in the meantime here's the completed artwork for the in-game currency, known as credits. You'll get a set of these credits in the box (think Monopoly money, but no family arguments), so you can keep track of it as you play.
Your final total at the end of each bounty will have an impact on your score—what is the goal of a bounty hunter if not to earn cash?—so you'll want to manage this resource carefully.
You'll earn, spend and lose credits as you play Notorious: Tales of Hardscrabble Bounty Hunting.
That's all for this month, but I'll keep sharing new artwork and updates as we make progress in the new year. Have a great Christmas (if you celebrate it) and here's to a great 2026!
-Jason
Update 04: all stretch goals hit, next steps!
11 months ago
– Fri, Nov 14, 2025 at 01:34:34 PM
Hey everyone,
Our campaign wrapped up yesterday after an exciting final 48 hours that saw us hit our final stretch goal of £70k with a few hours to spare.
This means we're now able to include 30 portrait cards in the game and—alongside the other stretch goals we've unlocked—brings the total number of unique cards in the box closer to 500!
Artwork for one of the Background cards in the game—'The Deserter'
A thank you
On a personal note, this campaign is my most ambitious project to date and I was a bit nervous looking at the (realistic) funding goal we had set back when the campaign went live a month ago.
But we hit that in the first couple of days and it's so cool that we were able to add stretch goals and commission a load more of Torben's awesome art. I know he's excited to get working on it.
So this is a heartfelt thank you for your support! I know we're going to make this game something special and can't wait to get started.
Late pledges / upgrading pledges
At some point in the near future I'll be opening up a BackerKit preorder store for anyone who missed out on the campaign. There will be a link from the Kickstarter campaign page and I'll also post an update when it's live.
Just to confirm that if you've back the campaign at any level—even a dollar—you'll be able to upgrade to a digital or boxed edition when BackerKit surveys go out much later down the line.
Digital rewards / community copies
Once BackerKit is set up I'll be looking at emailing out codes to anyone who purchased digital addons for my other games. Hopefully next month, but as soon as possible.
I'll also be adding digital community copies to itch.io in a few weeks when Kickstarter confirms the final totals and thank you to anyone who paid a bit extra to provide these.
Future updates
I'll aim to provide a short update on our progress at least once a month. This is an opportunity to share some of the new artwork when its ready.
I can also go into more detail on some of the other planets, concepts and game mechanics that I skimmed over on the campaign page.
Until then, a final thank you from all three of us!
- Jason
Update 03: new stretch goal, shipping reduced for CAN/AUS
12 months ago
– Mon, Oct 27, 2025 at 09:48:57 AM
Hey everyone,
We've now hit the £50k stretch goal, unlocking six new illustrated portraits!
New stretch goal
We've already doubled the number of class cards in a previous stretch goal, so now it makes a lot of sense to try and double the number of background cards from six to twelve.
Background cards also come with a unique illustration and are paired up with class cards to create your Nomad. Each comes with a choice of two paths, altering your character's history and skills.
Having twelve of each type of card would means there's a ton of possible combinations for you to explore!
Background cards are paired up with a class card at the start of your game.
Importantly, each background card also comes with a unique consequence card, which are events that may appear at any time. So really, this stretch goal is to add twelve new cards!
These six new background cards (and six linked consequence cards) will be unlocked if we hit £60k during the campaign.
Reduced shipping to Canada and Australia
Some of you may have noticed that we've lowered the shipping estimates for Canada and Australia. The new prices are available on the campaign page if you're thinking of upgrading.
You can also add a second copy of the boxed game as an addon if you live in either of these countries! It will likely increase the cost of shipping by around 1/3rd (maybe less, but a conservative estimate).
We've had conversations with a few fulfillment companies in these countries and agreed to go ahead with local distribution for this Kickstarter and also any future retail sales.
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We're about halfway through the campaign now! Thanks again for your support :)
- Jason
Update 02: new target acquired
12 months ago
– Mon, Oct 20, 2025 at 09:14:25 AM
Hey everyone,
I'm very pleased to say we've hit our first stretch goal of £40k and have now unlocked six new illustrated class cards. The classes will be a nice mix of new takes on some of the originals from the Notorious/Outsiders books, plus a bunch of brand new ones.
first stretch goal unlocked!
The next goal will be to add six more portraits to the game, raising the total from 18 to 24. We'll be able to add these if we hit £50k.
Portraits are used to help bring all the characters in your game to life; you'll pair them up with your Nomad, target and any allies you recruit. We'd love to add more of these as a future stretch goal, if possible...
There are currently 18 portraits in the base game.
As always, thanks for backing us and let's see how we get on as we head into the second week of the campaign!
- Jason
Update 01: Fully funded and a first stretch goal!
12 months ago
– Fri, Oct 17, 2025 at 03:21:33 AM
Hey everyone,
It's been an incredible first few days of this campaign and I'm excited to say that Notorious: Tales of Hardscrabble Bounty Hunting is now fully funded!
There's so much to look forward to as we work our way through the huge amount of artwork and writing that will go into the base game.
For example, did you know we'll have our own in-universe cash (known as credits) illustrated on cards for you to earn and spend on your adventures? We'll have plenty to reveal in future updates now we know it's all possible!
But there's more things we'd love to add, which leads me on to...
Our first stretch goal will be to double the number of Class cards in the game from six to twelve!
Each Class card comes with a unique illustration by Torben and significantly changes up how you might approach challenges you'll face in the game.
We'll add these extra cards if we hit £40k during the campaign, with more potential stretch goals to be announced later if we exceed that figure.
The Armour, one of the six original classes in the game.
Thanks again for your early support—it means a lot and we're excited to keep working on Notorious: Tales of Hardscrabble Bounty Hunting!
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